UI/UX design

UI/UX design for clear, usable digital products.

I turn product goals, user actions and available content into interface structure and visual direction that can be implemented without losing the original intent.

Useful structure before decoration

Good UI/UX work makes it easier for a visitor or user to understand what a product is, what matters now and what to do next. I begin with content hierarchy, page structure and key flows, then develop the interface in Figma with the practical needs of implementation in mind.

Because I also build frontend interfaces, design decisions account for responsive behavior, realistic content, component states and technical handoff. This is especially useful for a product team that wants less translation between design and code.

What the work can include

  • information architecture for a website or product area,
  • user flows and wireframes for important tasks,
  • interface direction and high-fidelity screens in Figma,
  • responsive component and layout specifications,
  • frontend-ready design handoff and implementation support.

Related work

For Trail Relay, I shaped information architecture and UI for runners and teams who need event information quickly on mobile. For MONOLABS, UI/UX was part of a wider brand and web rebuild.