Useful structure before decoration
Good UI/UX work makes it easier for a visitor or user to understand what a product is, what matters now and what to do next. I begin with content hierarchy, page structure and key flows, then develop the interface in Figma with the practical needs of implementation in mind.
Because I also build frontend interfaces, design decisions account for responsive behavior, realistic content, component states and technical handoff. This is especially useful for a product team that wants less translation between design and code.
What the work can include
- information architecture for a website or product area,
- user flows and wireframes for important tasks,
- interface direction and high-fidelity screens in Figma,
- responsive component and layout specifications,
- frontend-ready design handoff and implementation support.
Related work
For Trail Relay, I shaped information architecture and UI for runners and teams who need event information quickly on mobile. For MONOLABS, UI/UX was part of a wider brand and web rebuild.